Hello, I’m Zoltan Erdokovy.

I’m a freelancer Unreal technical artist/consultant, focusing on mostly enterprise applications of the engine although I’m also to happy do some game-dev every now and then. I’m interested in everything from rapid prototyping to tool creation, from medical visualization to VR training and edutainment. I’m excited to tackle never before seen problems in these emerging domains.

 

I’m most comfortable with Unreal’s material creation, blueprints, VFX, lighting (including VXGI) and editor tools but I also have a fair amount of experience with physics, the animation system and performance profiling.
In my day to day work I use Modo for modeling, Houdini for procedural tasks, Substance Designer and Painter along with Filter Forge for texturing.

 

If you have questions, an interesting problem or just want to say hello then email me. You can also follow me on Twitter or get in touch on LinkedIn.

Latest
[object object] Home ProjectImage NodePuzzles08[object object] Home ProjectImage NodePuzzles08H

NODE PUZZLES

The solution for № 8
[object object] Home ProjectImage ChainBot[object object] Home ProjectImage ChainBotH

CHAIN BOT

A small Unreal project
[object object] Home ProjectImage MeshProcessor[object object] Home ProjectImage MeshProcessorH

MESH PROCESSOR

A Houdini 18 art asset tool
[object object] Home ProjectImage SLANG[object object] Home ProjectImage SLANGH

SLANG

Swedish language games
[object object] Home ProjectImage StrangeHouse[object object] Home ProjectImage StrangeHouseH

A STRANGE HOUSE

An arch-viz experiment
[object object] Home ProjectImage TextureScope[object object] Home ProjectImage TextureScopeH

TEXTURE SCOPE

Change scope with ArtEngine
[object object] Home ProjectImage Cutaway[object object] Home ProjectImage CutawayH

CUTAWAY VIEWS

For CAD visualization
[object object] Home ProjectImage aiSim[object object] Home ProjectImage aiSimH

aiSim

Simulator for self-driving cars
[object object] Home ProjectImage TargetPractice[object object] Home ProjectImage TargetPracticeH

Weekly Unreal 2

VR target practice
[object object] Home ProjectImage CarConfig[object object] Home ProjectImage CarConfigH

Weekly Unreal 1

A car configurator
Older projects
[object object] Home ProjectImage DroneAlone[object object] Home ProjectImage DroneAloneH

DRONE ALONE

Rouge-lite arcade game
[object object] Home ProjectImage Gavit[object object] Home ProjectImage GavitH

GAVIT

Gameplay visualization
[object object] Home ProjectImage Punisher[object object] Home ProjectImage PunisherH

THE PUNISHER

A first person shooter
[object object] Home ProjectImage OneMinuteDungeon[object object] Home ProjectImage OneMinuteDungeonH

1 MIN. DUNGEON

A short hidden object game
[object object] Home ProjectImages Amps[object object] Home ProjectImages AmpsH

A.M.P.S

A modular particle system
[object object] Home ProjectImage UnrealTips[object object] Home ProjectImage UnrealTipsH

TIPS & TRICKS

Unreal Engine 3 tutorials
[object object] Home ProjectImages Valee[object object] Home ProjectImages ValeeH

VALEE

A UX  experiment
[object object] Home ProjectImage TextureSynth[object object] Home ProjectImage TextureSynthH

TEXTURE SYNTH

Simple texture generation